With a Trade Route always dividing the map in two, the rest of the map is completely randomized. Whether it will be snow, grass, or water, it is up to exploring to find out the surroundings. Choosing the proper deck can only be accomplished by knowing the surround terrain and tribes. Huntables can be plentiful or scarce, tribes may be from the Caribbean or Canada. No game is the same.

Expect the unexpected with the Unknown.


The mysterious Unknown! Snow or desert, land or water, Trade Routes or Natives or both. You never quite know what you're going to get. Expect the unexpected.

Maps of Age of Empires III: The War Coast
Original Vanilla Maps AmazoniaBayouCaribbeanCarolinaGreat LakesGreat PlainsNew EnglandPampasPatagoniaRockiesSaguenaySonoraTexasYucatanYukon
Original War Chief Maps AndesAraucaniaCaliforniaHispaniolaNorthwest TerritoryOrinicoPainted DesertUnknown
Original Asian Maps BorneoCeylonDeccanHimalayasHimalayas - UpperHonshuIndochinaMongoliaSiberiaSilk RoadYellow River
New TWC Maps AlaskaArabiaMadagascarSahara DesertsSouthern SaharaAtlas MountainKashmirAnatoliaArmeniaLevantMesopotamiaNile DeltaOultrejordainSinaiThe Virgin IslandsPlymouthMalay IslandCongo RiverAntarcticaRed SeaGreat Rift ValleyGreenlandSouth Africa PlateauA Lost CountryTapionTarbleTurtle