|The Asian Dynasties|
|Unique Units||Gurkha |
|Personality||Akbar The Great|
The history of the Indian subcontinent stretches back at least 9,000 years to the city-states of the Indus Valley. With the second-largest population, fourth-biggest economy, and biggest democracy in the world today, India's extraordinary history was shaped in many ways by its commercial and cultural wealth.
After a century of British East India Company rule, events sparked a battle between the Company's Indian soldiers (sepoys) and forces loyal to the Company. Although nearly another century would pass before complete Indian independence, the British East India Company would never be as powerful again.
The Age of Empires III: The Asian Dynasties India campaign simulates events during India's First War for Independence.
- Starts with two elephant-mounted Brahmin units instead of an Explorer.
- Villagers cost Wood instead of Food.
- Villagers arrive at no cost with most Home City Shipments.
- Livestock cannot be harvested for Food, but can be tasked to Sacred Fields for experience points.
The GameEditDuring The Asian Dynasties time-period, the Mughal Empire controlled India and much of the region around it.
The most significant detail about the Indian economy is that their villagers cost wood instead of food. Lots of wood will be required early on in the game since not only must villagers be built with it, but it will also be required to build houses and any other buildings needed early on. Like the Dutch, playing India will require quite a bit of change from the traditional civilizations.
The Indian decks will completely lack any villager cards, yet they make up for this in a big way. Most homecity shipments also send one villager along with them, similar to how German shipments also send Uhlans. This opens up a few interesting early game possibilities, since without the villager cards they will be able to send other shipments to carve out a strategy in the Discovery Age.
The Indians also have another unique ability. Due to their reverence for cows, they are unable to use them as a food source. Instead they can place the herdables into a Sacred Field (a substitute for a livestock pen) to generate extra experience points.
- Tower of Victory
- Agra Fort
- Karni Matar
- Charminar Gate
- Taj Mahal
- Age of Empires III: The Asian Dynasties official site
- The Indians - Age of Empires III Heaven
- India (Age of Empires III) - Age of Empires Wiki
|Age of Empires III: The War Coast|
|Civilizations||Aztec• British• Chinese• Dutch• French• German• Indians• Iroquois• Japanese• Ottoman• Portuguese• Russian• Sioux• Spanish|
|Minor Natives||Apache*• Carib• Cherokee• Cheyenne*• Comanche• Cree• Huron*• Inca• Klamath*• Mapuche*• Maya• Navajo*• Nootka• Seminole• Tupi• Zapotec* (Former: Aztec• Iroquois• Lakota)|
|Temples||Bhakti Temple• Jesuit Mission• Shaolin Temple• Sufi Temple• Udasi Temple• Zen Temple|